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Hands-On Design Patterns with C++: Solve common C++ problems with modern design

Description: Hands-On Design Patterns with C++ by Fedor G. Pikus A comprehensive guide with extensive coverage of concepts such as OOP, functional programming, generic programming, concurrency, and STL along with the latest features of C++Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesDelve into the core patterns and components of C++ to master application designLearn tricks, techniques, and best practices to solve common design and architectural challengesUnderstand the limitation imposed by C++ and how to solve them using design patternsBook DescriptionC++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, youll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. Youll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code.By the end of this book, youll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and their drawbacksRediscover how to use popular C++ idioms with generic programmingDiscover new patterns and idioms made possible by language features of C++17 and C++20Understand the impact of design patterns on the programs performanceWho this book is forThis book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems. FORMAT Paperback CONDITION Brand New Author Biography Fedor G. Pikus is a Technical Fellow and head of the Advanced Projects Team in Siemens Digital Industries Software. His responsibilities include planning the long-term technical direction of Calibre products, directing and training the engineers who work on these products, design, and architecture of the software, and researching new design and software technologies.His earlier positions included a Chief Scientist at Mentor Graphics (acquired by Siemens Software), a Senior Software Engineer at Google, and a Chief Software Architect for Calibre Design Solutions at Mentor Graphics. He joined Mentor Graphics in 1998 when he made a switch from academic research in computational physics to the software industry.Fedor is a recognized expert in high-performance computing and C++. He is the author of two books on C++ and software design, has presented his works at CPPNow, CPPCon, SD West, DesignCon, and in software development journals, and is also an OReilly author. Fedor has over 30 patents and over 100 papers and conference presentations on physics, EDA, software design, and C++ language. Table of Contents Table of ContentsAn Introduction to Inheritance and PolymorphismClass and Function TemplatesMemory and OwnershipSwap A Comprehensive Look at RAIIUnderstanding Type ErasureSFINAE, Concepts, and Overload Resolution ManagementThe Curiously Recurring Template PatternNamed Arguments, Method Chaining, and Builder PatternLocal Buffer OptimizationScopeGuardFriend FactoryVirtual Constructors and FactoriesTemplate pattern and NonVirtual idiomSingleton - A Classic OOP PatternPolicy-Based DesignThe Visitor Pattern and Multiple DispatchAdapters and Decorators Details ISBN1804611557 Author Fedor G. Pikus Pages 626 Publisher Packt Publishing Limited Edition Description 2nd Revised edition Year 2023 Edition 2nd ISBN-13 9781804611555 Format Paperback Publication Date 2023-07-21 Imprint Packt Publishing Limited Subtitle Solve common C++ problems with modern design patterns and build robust applications Place of Publication Birmingham Country of Publication United Kingdom Replaces 9781788832564 DEWEY 005.35 Audience Professional & Vocational UK Release Date 2023-07-21 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:159517756;

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Hands-On Design Patterns with C++: Solve common C++ problems with modern design

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