Description: Game HackingAuthor(s): Nick Cano Format: Paperback Publisher: Penguin Random House Group, United States Imprint: No Starch Press ISBN-13: 9781593276690, 978-1593276690 Synopsis You don t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: Scan and modify memory with Cheat Engine Explore program structure and execution flow with OllyDbg Log processes and pinpoint useful data files with Process Monitor Manipulate control flow through NOPing, hooking, and more Locate and dissect common game memory structures You ll even discover the secrets behind common game bots, including: Extrasensory perception hacks, such as wallhacks and heads-up displays Responsive hacks, such as autohealers and combo bots Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn t have to be. Once you understand how bots are made, you ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.
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Book Title: Game Hacking
Item Height: 234 mm
Item Width: 178 mm
Author: Nick Cano
Publication Name: Game Hacking
Format: Paperback
Language: English
Publisher: No Starch Press,US
Subject: Computer Science
Publication Year: 2016
Type: Textbook
Number of Pages: 304 Pages